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- /*
- * Copyright (c) 2016-2019, NVIDIA CORPORATION. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of NVIDIA CORPORATION nor the names of its
- * contributors may be used to endorse or promote products derived
- * from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
- * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
- * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
- * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- #include "NvVideoDecoder.h"
- #include "NvVideoConverter.h"
- #include "NvEglRenderer.h"
- #include <queue>
- #include <fstream>
- #include <pthread.h>
- #include <semaphore.h>
- #define USE_NVBUF_TRANSFORM_API
- #define MAX_BUFFERS 32
- typedef struct
- {
- NvVideoDecoder *dec;
- NvVideoConverter *conv;
- uint32_t decoder_pixfmt;
- NvEglRenderer *renderer;
- char **in_file_path;
- std::ifstream **in_file;
- char *out_file_path;
- std::ofstream *out_file;
- bool disable_rendering;
- bool fullscreen;
- uint32_t window_height;
- uint32_t window_width;
- uint32_t window_x;
- uint32_t window_y;
- uint32_t out_pixfmt;
- uint32_t video_height;
- uint32_t video_width;
- uint32_t display_height;
- uint32_t display_width;
- uint32_t file_count;
- float fps;
- bool disable_dpb;
- bool input_nalu;
- bool copy_timestamp;
- bool flag_copyts;
- uint32_t start_ts;
- float dec_fps;
- uint64_t timestamp;
- uint64_t timestampincr;
- bool stats;
- int stress_test;
- bool enable_metadata;
- bool bLoop;
- bool bQueue;
- bool enable_input_metadata;
- enum v4l2_skip_frames_type skip_frames;
- enum v4l2_memory output_plane_mem_type;
- enum v4l2_memory capture_plane_mem_type;
- #ifndef USE_NVBUF_TRANSFORM_API
- enum v4l2_yuv_rescale_method rescale_method;
- #endif
- std::queue < NvBuffer * > *conv_output_plane_buf_queue;
- pthread_mutex_t queue_lock;
- pthread_cond_t queue_cond;
- sem_t pollthread_sema; // Polling thread waits on this to be signalled to issue Poll
- sem_t decoderthread_sema; // Decoder thread waits on this to be signalled to continue q/dq loop
- pthread_t dec_pollthread; // Polling thread, created if running in non-blocking mode.
- pthread_t dec_capture_loop; // Decoder capture thread, created if running in blocking mode.
- bool got_error;
- bool got_eos;
- bool vp9_file_header_flag;
- bool vp8_file_header_flag;
- int dst_dma_fd;
- int dmabuff_fd[MAX_BUFFERS];
- int numCapBuffers;
- int loop_count;
- int max_perf;
- int extra_cap_plane_buffer;
- int blocking_mode; // Set to true if running in blocking mode
- } context_t;
- int parse_csv_args(context_t * ctx, int argc, char *argv[]);
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