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- /*
- * Copyright (c) 2017, NVIDIA CORPORATION. All rights reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
- #ifndef __IMAGE_LOADER_H_
- #define __IMAGE_LOADER_H_
- #include <opencv2/core/mat.hpp>
- #include "../util/cuda/cudaUtility.h"
- /**
- * Load a color image from disk into CUDA memory with alpha.
- * This function loads the image into shared CPU/GPU memory, using the functions from cudaMappedMemory.h
- *
- * @param filename Path to the image file on disk.
- * @param cpu Pointer to CPU buffer allocated containing the image.
- * @param gpu Pointer to CUDA device buffer residing on GPU containing image.
- * @param width Variable containing width in pixels of the image.
- * @param height Variable containing height in pixels of the image.
- *
- * @ingroup util
- */
- bool loadImageRGBA( const char* filename, float4** cpu, float4** gpu, int* width, int* height );
- /**
- * Save an image to disk
- * @ingroup util
- */
- bool saveImageRGBA( const char* filename, float4* cpu, int width, int height, float max_pixel=255.0f );
- /**
- * Load a color image from disk into CUDA memory.
- * This function loads the image into shared CPU/GPU memory, using the functions from cudaMappedMemory.h
- *
- * @param filename Path to the image file on disk.
- * @param cpu Pointer to CPU buffer allocated containing the image.
- * @param gpu Pointer to CUDA device buffer residing on GPU containing image.
- * @param width Variable containing width in pixels of the image.
- * @param height Variable containing height in pixels of the image.
- *
- * @ingroup util
- */
- bool loadImageRGB( const char* filename, float3** cpu, float3** gpu, int* width, int* height, const float3& mean=make_float3(0,0,0) );
- /**
- * Load a color image from disk into CUDA memory.
- * This function loads the image into shared CPU/GPU memory, using the functions from cudaMappedMemory.h
- *
- * @param filename Path to the image file on disk.
- * @param cpu Pointer to CPU buffer allocated containing the image.
- * @param gpu Pointer to CUDA device buffer residing on GPU containing image.
- * @param width Variable containing width in pixels of the image.
- * @param height Variable containing height in pixels of the image.
- *
- * @ingroup util
- */
- bool loadImageBGR( cv::Mat frame, float3** cpu, float3** gpu, int* width, int* height, const float3& mean=make_float3(0,0,0) );
- #endif
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